A FIELD GUIDE TO YOUR NEXT GAME

Find your next
way to play.

Describe the choices you enjoy. Explore games through
their mechanics, tradeoffs and the evidence behind them.

Less guessing.
More understanding.
A small collection.
A closer look at what matters.

Checking search connection

Describe your preferences in English or Chinese.
We search this collection, with its limits in view.

Try a starting point

01 — THE COLLECTION

Different games.
Different possibilities.

—curated games

Loading the collection…

A–Z · no popularity ranking

A focused sample of turn-based tactical combat, including party RPGs. Profiles describe sourced mechanics and provisional interpretations, with room for questions.

02 — THE IDEA BEHIND THE ATLAS

Good recommendations
should show their working.

We are exploring a more useful way to find games:
start with what matters to you, then make the reasons visible.

01 / DESCRIBE

Begin with your preferences.

Tell us what you enjoy, what you need, and what you would rather avoid. Review the interpretation and change it whenever you like.

02 / UNDERSTAND

See more than a score.

Explore concrete mechanics, progression choices and tradeoffs. Follow the sources behind a profile and keep its unanswered questions in view.

03 / DISCOVER

Find a different possibility.

Compare games through the same criteria. Popularity does not decide the order, and a tentative match is always labelled.

What this experimental preview does today

The catalogue is curated with AI assistance. Live AI, when connected, interprets the visitor's request; application rules match the recorded profiles. Source descriptions and provisional assessments are not comprehensive current-build tests or overall judgments of balance, depth or authenticity. Historical military simulation has limited coverage. Broader research, independent review and player testing remain open work.

Manual filters run in your browser. When AI search is used, the request is sent to DeepSeek; the app does not keep a search history. Rate limiting stores a pseudonymous identifier and timestamps, without request text; records older than 24 hours are removed on subsequent submissions. Provider and hosting logs may have their own retention. Read the provider's data policy

03 — AN OPEN EXPERIMENT

Help shape what
comes next.

For players with a better question.
For researchers, designers and developers with an idea to try.

This project is a working invitation. Tell us where a result misses the mark, help explain a game's mechanics, or improve the way preferences become a shortlist.

Add one useful game profileImprove a search interpretationMake uncertainty easier to understand
Explore the project
SIDE BY SIDE

THE SAME QUESTIONS. DIFFERENT POSSIBILITIES.

A closer comparison.

Recorded features and tentative assessments keep their scope.

What matters
At a glance
Setting
You manage
Campaign structure
Character and unit development
Positioning mechanics
Ability interactions
Narrative emphasis
Offline play
A tradeoff to consider
Edition / content scope
Source